In astonishingly simple terms, there are three main tactics employed. You must be able to hop between strategies instantly as the course of the match unfolds.
The Blockade
This is comprised of creating a 6-deep wall of pieces, or at least as deep as you might achieve, to barricade in your competitor’s pieces that are located on your 1-point. This is deemed to be the most suitable procedure at the begining of the match. You can build the wall anyplace between your eleven-point and your two-point and then shuffle it into your home board as the match continues.
The Blitz
This involves locking your home board as quick as as you can while keeping your competitor on the bar. i.e., if your competitor tosses an early two and moves one checker from your one-point to your three-point and you then roll a 5-5, you are able to play six/one 6/1 eight/three eight/three. Your competitor is then in big-time dire straits since they have two pieces on the bar and you have closed half your inside board!
The Backgame
This plan is where you have two or higher pieces in your competitor’s inner board. (An anchor spot is a position consisting of at least two of your checkers.) It should be used when you are extremely behind as it much improves your circumstances. The better areas for anchors are near your opponent’s smaller points and also on abutting points or with a single point in between. Timing is critical for a competent backgame: after all, there’s no point having two nice anchors and a complete wall in your own home board if you are then required to dismantle this right away, while your opponent is shifting their checkers home, seeing that you don’t have other additional checkers to move! In this case, it is more favorable to have checkers on the bar so that you are able to maintain your position up till your opposer gives you an opportunity to hit, so it may be a wonderful idea to attempt and get your challenger to hit them in this case!