As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to shift your chips safely around the game board to your inside board while at the same time your opposition moves their chips toward their home board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the need for particular tactics at particular times. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the goal of the blocking tactic is to slow down the opponent to move his checkers, the Priming Game tactic is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he/she ever attempts to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your board. As soon as you have successfully assembled the prime to stop the movement of the competitor, your opponent doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The aims of the Back Game technique and the Blocking Game tactic are similar – to harm your opponent’s positions hoping to better your chances of winning, but the Back Game strategy uses alternate techniques to achieve that. The Back Game plan is commonly utilized when you’re far behind your competitor. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your chips and how the checkers are relocated is partly the result of the dice roll.