The Essential Basics of Backgammon Strategies – Part 2

As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your chips safely around the game board to your inner board while at the same time your opponent moves their chips toward their inner board in the opposing direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the 2 final Backgammon tactics to complete your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game plan is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if she at all tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully constructed the prime to block the activity of your competitor, the competitor does not even get to roll the dice, that means you shift your pieces and toss the dice again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game tactic are similar – to hinder your competitor’s positions in hope to improve your odds of succeeding, but the Back Game strategy relies on alternate tactics to achieve that. The Back Game tactic is frequently employed when you are far behind your competitor. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.

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