As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to shift your checkers safely around the game board to your inside board and at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Tactic
If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a bad position if he/she ever tries to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you’ve successfully assembled the prime to stop the activity of your competitor, the opponent does not even get a chance to toss the dice, and you move your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game strategy are similar – to hinder your competitor’s positions with hope to boost your chances of winning, however the Back Game tactic utilizes different tactics to achieve that. The Back Game tactic is generally utilized when you are far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to play in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partly the outcome of the dice roll.