The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to move your chips safely around the board to your inside board while at the same time your opposition moves their chips toward their inside board in the opposing direction. With opposing player checkers shifting in opposing directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game strategy is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a battered position if she at all tries to escape the wall. The trap of the prime can be established anyplace between point two and point 11 in your game board. Once you’ve successfully assembled the prime to prevent the movement of your opponent, the competitor does not even get a chance to toss the dice, that means you shift your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game tactic are similar – to hinder your opponent’s positions hoping to better your chances of succeeding, but the Back Game tactic utilizes different tactics to achieve that. The Back Game plan is frequently employed when you’re far behind your competitor. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partially the result of the dice roll.

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