As we have dicussed in the previous article, Backgammon is a casino game of talent and luck. The aim is to shift your chips safely around the board to your home board while at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the need for specific techniques at specific times. Here are the last 2 Backgammon tactics to complete your game.
The Priming Game Strategy
If the aim of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game strategy is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if he ever tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. As soon as you’ve successfully built the prime to stop the movement of the competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game tactic are similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game plan relies on different techniques to do that. The Back Game plan is frequently utilized when you’re far behind your opponent. To participate in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partly the result of the dice toss.