The Basics of Backgammon Game Plans – Part Two

[ English ]

As we have dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to move your chips safely around the board to your home board while at the same time your opposition shifts their chips toward their inner board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for specific techniques at specific times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Strategy

If the goal of the blocking tactic is to hamper the opponents ability to move her pieces, the Priming Game strategy is to absolutely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she ever tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. After you’ve successfully built the prime to stop the activity of your competitor, your opponent does not even get to roll the dice, and you move your checkers and toss the dice again. You’ll win the game for sure.

The Back Game Tactic

The aims of the Back Game technique and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to better your odds of succeeding, but the Back Game strategy utilizes seperate techniques to do that. The Back Game plan is frequently used when you are far behind your competitor. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partially the result of the dice toss.

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