The Basics of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a game of ability and luck. The aim is to move your pieces safely around the board to your home board while at the same time your opposing player shifts their pieces toward their inner board in the opposing direction. With competing player pieces moving in opposing directions there is going to be conflict and the need for specific techniques at specific times. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to move their checkers, the Priming Game strategy is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he ever attempts to leave the wall. The trap of the prime can be setup anywhere between point two and point 11 in your half of the board. After you’ve successfully assembled the prime to prevent the movement of your competitor, your competitor does not even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The objectives of the Back Game technique and the Blocking Game strategy are similar – to hurt your opponent’s positions in hope to boost your chances of succeeding, however the Back Game technique uses seperate techniques to achieve that. The Back Game technique is generally employed when you are far behind your opponent. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon because it requires careful movement of your chips and how the chips are moved is partially the outcome of the dice roll.

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