The Essential Facts of Backgammon Strategies – Part 2

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As we dicussed in the last article, Backgammon is a casino game of talent and pure luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to shift their checkers, the Priming Game plan is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a damaged position if she at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the activity of your opponent, your competitor doesn’t even get a chance to roll the dice, that means you move your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions hoping to improve your chances of winning, however the Back Game technique uses alternate techniques to do that. The Back Game strategy is generally utilized when you’re far behind your competitor. To compete in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partly the result of the dice toss.

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