The Basics of Backgammon Tactics – Part Two

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As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to shift your checkers carefully around the game board to your home board while at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player checkers heading in opposite directions there is going to be conflict and the requirement for particular tactics at specific instances. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to move her pieces, the Priming Game tactic is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he at all attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your board. Once you’ve successfully constructed the prime to block the movement of your opponent, the opponent does not even get to roll the dice, that means you shift your pieces and toss the dice again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to better your odds of succeeding, however the Back Game tactic utilizes different tactics to achieve that. The Back Game strategy is often employed when you are far behind your competitor. To participate in Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to play in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partially the outcome of the dice roll.

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