The Basics of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to move your pieces safely around the game board to your inner board and at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With opposing player pieces moving in opposing directions there is going to be conflict and the need for specific tactics at specific instances. Here are the last two Backgammon tactics to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game strategy is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if she at all attempts to leave the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your half of the board. Once you’ve successfully built the prime to block the activity of the competitor, the opponent does not even get to toss the dice, that means you shift your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your competitor’s positions with hope to better your odds of succeeding, but the Back Game tactic relies on seperate techniques to achieve that. The Back Game strategy is frequently employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partially the result of the dice toss.

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