The Essential Details of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The goal is to move your pieces safely around the game board to your inside board while at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Strategy

If the aim of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game plan is to completely block any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she at all tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your game board. After you have successfully built the prime to block the movement of your competitor, the competitor doesn’t even get to roll the dice, that means you move your checkers and roll the dice yet again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, however the Back Game technique relies on different tactics to do that. The Back Game strategy is generally utilized when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice toss.

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