The Basics of Backgammon Tactics – Part 2

[ English ]

As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers carefully around the game board to your inside board while at the same time your opposition shifts their checkers toward their inside board in the opposing direction. With competing player pieces moving in opposing directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the last two Backgammon plans to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game strategy is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. After you have successfully constructed the prime to block the movement of your opponent, your opponent does not even get a chance to roll the dice, that means you shift your checkers and roll the dice again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to better your odds of succeeding, but the Back Game technique relies on seperate tactics to do that. The Back Game strategy is frequently utilized when you are far behind your competitor. To participate in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partially the outcome of the dice roll.

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