The Essential Basics of Backgammon Game Plans – Part Two

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opposition shifts their checkers toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the last two Backgammon techniques to complete your game.

The Priming Game Tactic

If the goal of the blocking strategy is to hamper the opponents ability to shift her checkers, the Priming Game tactic is to completely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your board. As soon as you’ve successfully built the prime to stop the activity of your opponent, the competitor does not even get a chance to roll the dice, that means you shift your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to better your chances of winning, however the Back Game technique relies on alternate techniques to do that. The Back Game technique is frequently employed when you are far behind your opponent. To compete in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.

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