The Essential Basics of Backgammon Game Plans – Part 2

As we dicussed in the previous article, Backgammon is a casino game of talent and luck. The aim is to move your pieces carefully around the board to your inner board while at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With opposing player checkers shifting in opposing directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to move her chips, the Priming Game plan is to completely block any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if she ever attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point 11 in your half of the board. After you’ve successfully assembled the prime to block the movement of the competitor, the opponent does not even get to toss the dice, that means you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game technique are similar – to harm your competitor’s positions with hope to improve your chances of winning, however the Back Game tactic utilizes different tactics to achieve that. The Back Game plan is frequently employed when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partly the result of the dice roll.

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