As we dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opposition shifts their pieces toward their home board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the 2 final Backgammon strategies to complete your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game plan is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your board. After you’ve successfully built the prime to stop the movement of your opponent, your competitor doesn’t even get to toss the dice, and you move your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game plan and the Blocking Game tactic are similar – to hinder your competitor’s positions hoping to improve your chances of winning, however the Back Game tactic utilizes seperate techniques to achieve that. The Back Game plan is commonly utilized when you are far behind your competitor. To play Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the chips are moved is partly the result of the dice roll.