The Essential Facts of Backgammon Game Plans – Part Two

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your chips safely around the board to your inner board while at the same time your opposing player moves their checkers toward their inner board in the opposite direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the last two Backgammon tactics to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to hamper the opponents ability to shift their chips, the Priming Game tactic is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your game board. Once you have successfully assembled the prime to prevent the activity of the competitor, your opponent doesn’t even get a chance to roll the dice, that means you shift your pieces and toss the dice again. You will be a winner for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game plan are very similar – to hurt your opponent’s positions in hope to better your odds of winning, however the Back Game plan uses different tactics to achieve that. The Back Game tactic is generally utilized when you are far behind your competitor. To play Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon because it needs careful movement of your chips and how the chips are relocated is partially the result of the dice toss.

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