The Essential Facts of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your pieces carefully around the board to your inside board and at the same time your opposition moves their pieces toward their home board in the opposite direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to move her chips, the Priming Game plan is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if he ever attempts to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your half of the board. As soon as you have successfully built the prime to prevent the activity of your opponent, your opponent does not even get a chance to toss the dice, that means you shift your checkers and toss the dice again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game plan and the Blocking Game tactic are very similar – to harm your competitor’s positions in hope to better your odds of succeeding, however the Back Game strategy uses different techniques to achieve that. The Back Game plan is generally employed when you’re far behind your opponent. To play Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partially the result of the dice toss.

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