The Essential Details of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to move your chips safely around the board to your inside board and at the same time your opponent shifts their pieces toward their inner board in the opposite direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a battered position if he/she at all tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your board. Once you have successfully assembled the prime to prevent the movement of your competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your pieces and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The objectives of the Back Game technique and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to improve your odds of succeeding, but the Back Game plan uses alternate tactics to achieve that. The Back Game tactic is frequently utilized when you are far behind your competitor. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon because it needs careful movement of your checkers and how the chips are moved is partly the result of the dice toss.

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