The Essential Facts of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to move your chips carefully around the game board to your inside board and at the same time your opposition moves their chips toward their home board in the opposite direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the need for specific techniques at particular times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to move her pieces, the Priming Game plan is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a bad position if he/she at all attempts to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. After you’ve successfully assembled the prime to stop the activity of the competitor, the opponent doesn’t even get to roll the dice, that means you move your checkers and roll the dice again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to boost your odds of succeeding, however the Back Game tactic relies on different techniques to do that. The Back Game technique is often used when you are far behind your competitor. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partly the result of the dice toss.

Leave a Reply

You must be logged in to post a comment.