As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your checkers safely around the board to your inner board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player checkers shifting in opposing directions there is going to be conflict and the need for particular tactics at particular instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Tactic
If the goal of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game plan is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a damaged position if he/she at all tries to escape the wall. The trap of the prime can be built anyplace between point two and point 11 in your game board. As soon as you’ve successfully constructed the prime to prevent the activity of your competitor, the competitor doesn’t even get to roll the dice, that means you shift your chips and roll the dice again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions in hope to boost your odds of winning, but the Back Game strategy relies on seperate techniques to achieve that. The Back Game tactic is often employed when you’re far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partly the result of the dice roll.