As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The goal is to shift your checkers carefully around the game board to your inner board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the last two Backgammon plans to finish off your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to completely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your game board. As soon as you’ve successfully built the prime to prevent the movement of the competitor, the competitor doesn’t even get to roll the dice, that means you shift your chips and toss the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game technique are similar – to hinder your opponent’s positions with hope to boost your odds of succeeding, but the Back Game technique utilizes alternate tactics to achieve that. The Back Game plan is frequently employed when you are far behind your competitor. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon because it needs careful movement of your checkers and how the pieces are relocated is partially the outcome of the dice toss.