The Essential Basics of Backgammon Game Plans – Part One

[ English ]

The aim of a Backgammon game is to shift your checkers around the game board and pull them from the board faster than your competitor who works just as hard to attempt the same buthowever they move in the opposite direction. Winning a match in Backgammon requires both tactics and luck. How far you will be able to shift your pieces is left to the numbers from rolling the dice, and just how you shift your chips are determined by your overall gambling tactics. Enthusiasts use a number of techniques in the differing stages of a match dependent on your positions and opponent’s.

The Running Game Plan

The aim of the Running Game plan is to lure all your checkers into your inner board and pull them off as quickly as you can. This strategy concentrates on the pace of advancing your pieces with absolutely no efforts to hit or barricade your opponent’s checkers. The ideal scenario to employ this technique is when you think you might be able to move your own chips faster than the opposing player does: when 1) you have a fewer chips on the board; 2) all your chips have past your opponent’s checkers; or 3) your opposing player doesn’t employ the hitting or blocking tactic.

The Blocking Game Plan

The main goal of the blocking plan, by the title, is to block the opponent’s checkers, temporarily, not worrying about moving your pieces rapidly. Once you’ve established the blockade for the opponent’s movement with a few chips, you can move your other pieces quickly off the board. You should also have an apparent plan when to extract and move the chips that you employed for the blockade. The game becomes interesting when the competitor uses the same blocking technique.

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